A Kickstarter for a “Metroidvania” HP Lovecraftian game… Wha??


Yeah I know right? Sounds crazy. Sounds cool. Sounds creative. The people at Hit the Sticks LLC have come up with the idea to combine to atmosphere and mystical creativity with the “Metroidvanian” gameplay.

What is Metroidvania?

Metroidvania (also known as Castleroid) is a genre of 2D platformer games with an emphasis on an exploratory action-adventure structure.

Many games fuse platformer fundamentals with elements of action-adventure games such as The Legend of Zeldaor with elements of RPGs. Typically these elements include the ability to explore an area freely, with access to new areas controlled by either the gaining of new abilities or through the use of inventory items. Metroid and various 2D games in the Castlevania series are among the most popular games of this sort, and so games that take this type of approach are often called by a portmanteau of these two games, either “Metroidvania” or “Castleroid”. FIND OUT MORE HERE: http://gaming.wikia.com/wiki/Metroidvania

Who is HP Lovecraft?

Howard Phillips Lovecraft (August 20, 1890 – March 15, 1937) — known as H. P. Lovecraft — was an American author of horror, fantasy, poetry and science fiction, especially the subgenre known as weird fiction.

Lovecraft’s guiding aesthetic and philosophical principle was what he termed “cosmicism” or “cosmic horror”, the idea that life is incomprehensible to human minds and that the universe is fundamentally inimical to the interests of humankind. As such, his stories express a profound indifference to human beliefs and affairs. Lovecraft is the originator of the Cthulhu Mythos story cycle and the Necronomicon, a fictional magical textbook of rites and forbidden lore. FIND OUT MORE HERE: http://en.wikipedia.org/wiki/H._P._Lovecraft

0cab4d46a15156142fc08f3770c8a38b_largeSo what is this game?

Mark of the Old Ones

“Explore Namaset, a city that predates humankind, a city of beauty and unspeakable horror, a city built for the Old One named Kraal. Unearth technologies and creatures not of this world. Delve deep into Namaset’s long and twisted history; and decide its future.

You play as Thomas Lyle, a 1920’s aerial surveyor looking for oil reserves in northern Alaska. While exploring the Brooks Mountain Range, your plane encounters some difficulties and crashes, killing your pilot. You are not much better off, your legs are horribly maimed, and you are rapidly bleeding out. You place a tourniquet above the knee, buying you some time. Before dark, you need shelter from the elements. You make a desperate crawl to a cave; wherein, you make your first of many fantastic discoveries…

At its core, MotOO is about a unique and coherent movement mechanism. Thomas’ tentacles provide a totally unique way to experience an environment, evoking novel feelings of strength, momentum, and power. Basic movement has a relaxing rhythm that quickly feels natural, but gracefully navigating a dynamic environment challenges preconceptions of character movement. Thomas doesn’t swing like Spider-Man; Thomas moves like the eldritch abomination he has become.”


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