5 Questions with… Creator Michael Dismuke

1) On what project are you currently working?
I am currently working as a freelance writer for multiple Star Trek Adventures products licensed by Modiphius Entertainment from Paramount+. Most recently, I had the joy of working on the Gamemasters’ Guide and Players’ Guide, both of which have been well-received. In addition to having several volumes of mission briefs out, I look forward to seeining the Utopia Planitia book released soon, of which I contributed. I have several months of more freelance work ahead.

2) Whom in your field do you admire most and why?
One of my favorite authors and RPG writers is Christopher Bennett. His stories are provocative and well-constructed. When it comes to comics, I’m still into the classics. My favorite comic writer of all time would be Bill Watterson of Calvin & Hobbes fame. Though I still have thousands of Marvel comics, I feel Bill is the pinnacle of what I would want to achieve; the sheet artistry and boundless imagination gets me.

3) How did you get into the comic book field?
Picture it: New York. 2003. A young geek, Michael Dismuke, arrives in the Big Apple. Unbelievably, I had scored a meeting with Bill Jemas, then editor-in-chief of Marvel Comics. The idea: to write a comic starring Justin Timberlake as a super hero. The idea never took off. Not enough money in it. The only thing I got was the following advice from Bill: “You need to make your own name. Write something other than Marvel. Sell 50,000 units of a comic of your own creation.” I left the office depressed. I thought that was my only chance to become a comic writer. Dream dead. Or so I thought…

Fast forward: San Diego Comic Con. 2007. One random synapse in my brain overheated, popped, and generated an amazing idea–ROSHAMBO! Transport to San Francisco. APE convention. 2011. The convention’s organizers had arranged what amounted to a speed-dating session. I met over 20 artists. And then I met the miracle that brought the comic alive in all it’s wonderful splendor—artist Susan Cheng Tsui. A new intellectual property was created.

4) On which title would you most like to work and why?
Oh. If I could work on any comic right now, I think I would ask to work with IDW Publishing on something Star Trek related. In this dark and dismal world, I think we all need more positive stories to read; something that can send you to bed at night with a happy feeling. Trek does that for me. IDW Year Five was an amazing run recently, and I would like to work on something like that.

5) On what project will you be working next?
Ack! I am on an NDA with Modiphius, so I can’t actually talk about the multiple projects I am currently working on. However, I can promise people that now is the time to get into Star Trek Adventures. The variety of products coming down the line will serve any kind of person, from the new RPGer to the old suited for all diverse lifestyles.

For examples of Dismuke’s work, go here and here.

Find him on LinkedIn

and check out Star Trek Adventures

 

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