Superhero games have come a long way in over the years. Before the start of the 21st century, video games based on comic books have had little success except for a select few titles. Rocksteady’s hugely successful “Batman Arkham” series and the highly anticipated “Spider- Man” game from Insomniac Games are among the titles putting superhero games back in the limelight. However, there are some heroes who simply were not the “greatest.” Join me, Devildriver1313, “On the Next Level” as I take a look at Justice League Task Force.
Before Ed Boon and Netherrealm Studios developed the Injustice games, the superhero team comprised of Superman, Batman and Wonder Woman was featured in a previous brawler developed by Sunsoft and co-developed by Blizzard Entertainment, known for “Overwatch” and the “Diablo” trilogy. Justice League Task Force is a head to head fighting game the features DC Comics superheroes Superman, Batman, Aquaman, Wonder Woman, Green Arrow and Flash as they fight to save the world from the intergalactic dictator Darkseid.
In the game’s story, one hero is chosen to find Darkseid and stop his plans. The selected hero faces of against other members of the Justice League who are actually androids while gathering information on Darkseid’s whereabouts. Justice League Task Force plays like other fighting games with three round bouts. The multiplayer feature allowed for two players to go head to head using their favorite hero. Battles were fought in stages specified for each character, i.e.- Metropolis for Superman, the Batcave for Batman, Atlantis for Aquaman. Justice League Task Force brought a lot of the heroes unique powers and abilities to the game. Flash used his super speed, Aquaman commanded water and Wonder Woman had her Golden Lasso. One Justice League member would fight through the fake heroes until they ultimately confront Darkseid in the end.
Justice League Task Force was released in 1995 for the Sega Genesis, Mega Drive and Super Nintendo systems. It received largely negative reviews due its choppy animation, poor gameplay and limited moves. Electronic Gaming Monthly criticized the controls, which they said made pulling off the special moves “too much work to be any fun.” GamePro was less than favorable toward the Super NES and Genesis versions, citing the controls and character sprites that “looked good in still frame but were poor in animation.” Several more titles based on the Justice League would follow, appearing on Gameboy Advance, PlayStation 2 and Xbox systems, each met with mixed reviews from both fans and critics. Netherrealm Studios’s “Injustice” games are the current incarnation and have successfully redeemed the League in the digital world.
Until next time, I’ll see you “On the Next Level!!”
Justice League Task Force play through with Superman